Eternity's Trials is an online,
text-based, medieval-fantasy game.
 

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Necromancer

 
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News
(see "help newstuff" on the mud for prior changes)


               November 5, 2003

   372: Clan spells are in!!!
   373: Helm of Protection bug fixed
   374: New spells Insomnia, Summon
        Umberhulk, Feeblemind
   375: New skills Bite Vessel
   376: New command added to the Animal
        Handling skill "teach"
   377: autoall command
   378: mana/kai/hp per level tweak
   379: Disrupt spell now gives spells a
        save
   380: now, only mummys can be made with   
        a corpse higher level than caster
   381: spell Enchant Armor ac bonus
        raised
   382: magika lente now unable to be
        casted on self
   383: spell Silence level/mana/train
        cost raised to reflect power of
        spell
   384: portal now not castable in
        no-trans rooms
   385: fail messages added for spook
   386: spell Energy Drain player
        castable again
   387: Immortal command "cbank"
        modernized for current clans
   388: spell Web improved
   389: random_room generation now will
        stay on current continent
   390: sac code : qwest items can't be
        sacced, won't sac the wrong item
   391: quivvers can now be made for any
        wear location
   392: second weapon code tweak
   393: skill Envenom now can be used on
        more weapons, but has a chance of
        failing
   394: trash items put into pits will
        slowly crumble
   395: quest items now non-stealable
   396: restring cost lowered
   397: pills can be eaten while full
   398: centaurs have tails!
   399: wall + mob interaction tweaked
   400: charmed mobs will no longer go
        into no_mob rooms
   401: mobs have movement
   402: shadows/fiends/illythids cannot
        create as paladins

   
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